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    <description>Dev diaries, sneak peeks, design notes and milestone updates as we build PixelCore, the free game engine and studio.</description>
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    <copyright>© 2026 SeriousPixel, LLC</copyright>
    <lastBuildDate>Tue, 27 Oct 2026 14:00:00 -0500</lastBuildDate>
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      <title>Sneak peek: shooting cutscenes like a filmmaker</title>
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      <pubDate>Tue, 27 Oct 2026 14:00:00 -0500</pubDate>
      <category>Sneak peeks</category>
      <description>Two Game Studio tools we’re designing for the updates after 1.0: Director, for cutscenes shot with real camera lenses, and Cast, for characters you build in minutes. Try the previews in your browser.</description>
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      <title>Introducing PixelCore</title>
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      <pubDate>Tue, 27 Oct 2026 10:00:00 -0500</pubDate>
      <category>Announcements</category>
      <description>We’re building a free game engine and studio that teaches you as you build, treats 2D and 3D as equals and runs from a phone to a desktop. This blog is where you’ll watch it happen.</description>
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