Development blog
Built in the open.
Regular updates as we build: dev diaries, sneak peeks and design notes. And at every milestone, a bigger post on what works on real devices and what’s next.
Up next
Milestone posts on the way.
Alongside the regular updates, each of these goes up when we reach the milestone.
- NextFirst pixels everywhereThe first real screenshots from the engine, on every platform we support.
- ThenA game on desktop and phonesA SeriousPlay game built in Game Studio, running on desktop and phones.
- ThenEvery platformTV and handheld join the lineup, along with 2D tools and more.
- LaunchBeta, then 1.0A private beta, then PixelCore 1.0.